I built the entire temple from scratch in Bryce, mostly
using Boolean primitives, in order to get the "correct" (realistic) setting for
the final image. As a result, you can see portions of the temple in the reflection off of
the brushed silver chalice. The various torch lights tended to complement each other
nicely and you can almost tell which torches are closest to the priest by the shadows they
cast. The stained glass windows are 95% transparent Bryce terrains, similar to those in
"Look There". |